Spell
NormalSpecial Schedule
Archetype:
Train
View:
4281
Target 1 Machine monster in your GY with 3000 or more ATK; Special Summon that target in Defense Position. If this Set card is sent from the field to the GY: You can target 1 Level 10 Machine monster in your GY; add that target to your hand. You can only activate 1 "Special Schedule" per turn.
Special Schedule — Power Evaluation
Final Score: 61 ± 7 · Confidence: Medium
- Intrinsic: 59 · Deck: 62 · Meta: provisional
- Primary role: Recovery/Recursion · Secondary: Extender, Combo enabler, Material body
Why it scores here
Special Schedule reliably converts an already-set-up Machine board into another Rank 10 body: for a single card it revives a 3000+ ATK Machine in Defense Position, which is exactly the material the Train deck's Gustav Max / Juggernaut Liebe lines want, and its Set-to-GY clause returns a Level 10 Machine to hand for grind. Its score is capped by setup dependence — it does nothing without a big Machine already in the GY — and by contributing zero interaction to the board. The 3000+ ATK body it revives earns no points for its stats; points come from how cleanly that body converts into Rank 10 Xyz material and repeatable recursion.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 58 | Normal Spell usable straight from hand, but it requires a 3000+ ATK Machine already in the GY, so it is a follow-up rather than an opening starter; 207 decks run it at 1.54 average copies (verified). |
| Combo & Conversion | 58 | Reviving a Machine with 3000+ ATK supplies a Level 10 body for a Rank 10 Xyz or a repeat Gustav Max line, but the card builds nothing from an empty state and needs prior GY setup (inferred). |
| Resource Economy | 55 | It trades one card for a GY body, and the Set-card-to-GY clause trades that same card for a Level 10 Machine in hand, making it roughly even-to-plus over a grind (verified). |
| Effect & Interaction | 15 | The card provides no negation, removal, or disruption of any kind — it only produces a body (verified). |
| Material Utility | 70 | The revived monster is a Level 10 Machine, clean generic material for the deck's Rank 10 Xyz toolbox (Gustav Max 94.2%, Juggernaut Liebe 92.8%, Super Dora 80.2% co-deck rates) (observed). |
| Resilience & Flexibility | 52 | It functions from hand or as a Set card and its second effect recurrs from the GY, but the whole line collapses if the GY target is banished or the GY is shut down (inferred). |
| Deck-Building Efficiency | 62 | Low slot cost with no lock-in — 129 of 207 lists run exactly one copy — though it is a non-searchable, archetype-flavoured Spell rather than a generic free-roll (observed). |
Calculation
Weight profile: 0.7 Recovery/Recursion + 0.3 Extender. Intrinsic ≈ 59, Deck ≈ 62, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- One card revives a 3000+ ATK Machine from the GY, giving direct access to Level 10 Xyz material (Gustav Max, Juggernaut Liebe, Super Dora).
- Generic Machine wording — usable in any deck that fills the GY with big Machines (35 distinct archetypes observed).
- Second effect adds a Level 10 Machine from GY to hand when the Set card is sent from field to GY, providing grind recursion.
- Very cheap on slots: 1.54 average copies with 129 of 207 lists running a single copy.
- Strongly co-played with the core Train engine (Urgent Schedule 95.7%, Super Express Bullet Train 94.2%, Derricrane 94.2%, Revolving Switchyard 93.7%).
Weaknesses
- Requires a 3000+ ATK Machine already in the GY — dead without prior setup or a developed board.
- Summons the target in Defense Position, so the revived body cannot attack on its own.
- Provides no interruption, removal, or negation; it only adds a body.
- Hard once per turn (only 1 activation of 'Special Schedule' per turn).
- The second effect only triggers if this card was Set and then sent from the field to the GY, a narrow condition.
Counters / choke points
- Ghost Belle & Haunted Mansion (negates the GY Special Summon).
- D.D. Crow / Called by the Grave (banish the 3000+ ATK Machine before resolution).
- Dimension Shifter or any GY lock (Abyss Dweller) removes the target pool entirely.
- Solemn Strike / Spell-negation (Solemn Judgment) answers the activation.
- Removing the Xyz bosses (Gustav Max, Juggernaut Liebe) before Special Schedule resolves leaves no legal target.
Best use
GY recursion / extender that converts a developed Train board into another Rank 10 body. Decks: Train, Railway, Earth Machine, Machina, Infinitrack. Suggested copies: 1.
Evidence & gaps
- Verified: Card text: Target 1 Machine monster in your GY with 3000 or more ATK; Special Summon it in Defense Position.; Card text: if this Set card is sent from the field to the GY, you can target 1 Level 10 Machine monster in your GY and add it to your hand.; Card text: only 1 'Special Schedule' can be activated per turn.; 207 recorded decks run it, all in the Main Deck, at 1.54 average copies (129 lists at 1, 45 at 2, 33 at 3).; Formats: TCG, OCG, Master Duel, Duel Links.
- Observed: Co-deck rates within the sample: Urgent Schedule 95.7%, Super Express Bullet Train 94.2%, Heavy Freight Train Derricrane 94.2%, Gustav Max 94.2%, Revolving Switchyard 93.7%.; Archetype spread: Train 36 decks (17.4%), Railway 30 (14.5%), Machina 19 (9.2%), Therions 14 (6.8%), Springans 12 (5.8%), Earth Machine 10 (4.8%), Infinitrack 11 combined.; 35 distinct archetypes run the card, confirming broad Machine-deck portability.; Usage statistics: Machina archetype shows 100% inclusion at 1 typical copy.; No combo appearances were recorded (0 of 0 combos), so no starter/material/payoff split exists for this card.
- Inferred: Because it revives a Level 10 Machine, the card functions as a Rank 10 Xyz extender once the deck has placed a 3000+ ATK Machine in the GY.; It is a follow-up/grind card rather than an opening starter, since it cannot function without prior GY setup.; The Set-to-GY recursion clause is narrow because the card must first be Set and then destroyed or sent from the field.; The revived monster in Defense Position cannot attack, so its value is as material or as a defensive body, not as an attacker.
- Data gaps: no combos supplied — combo conversion is text-only inference no banlist token — assumed 3 copies (unlimited) no side-deck/main-vs-side splits beyond the reported 207 main-deck lists no dated metagame sample, so meta power is null/provisional guide snippets featuring the card are empty (' '), so guide context is positional only






